Autodesk Stingray Real-Time Engine Takes Design Visualization to a New Level for AEC Industry

At the Game Developers Conference (GDC) Europe 2015, Autodesk dropped a bombshell by announcing the launch of Stingray, a next-gen real-time engine that promises to revolutionize both gaming and architectural design. This powerful tool isn’t just for creating top-notch 3D games; it also brings a fresh approach to the Architecture, Engineering, and Construction (AEC) industry. With Stingray, architects and designers can now turn static 3D visualizations created in 3ds Max into interactive experiences that mimic the real world, all while maintaining a seamless link between 3ds Max and the Stingray engine. Imagine this: you’re a building designer working with Revit. You’ve poured hours into perfecting your model, but there’s always that lingering doubt—how will it actually feel when it’s built? With Stingray, you can bring your Revit models into 3ds Max to enhance them visually, then export them into Stingray to explore every nook and cranny in real-time. Whether you're tweaking the lighting, adjusting materials, or rethinking the layout, every change reflects instantly in the virtual environment. It's like walking through your building before it’s even constructed. The Stingray engine doesn’t just stop there. Built on the robust foundation of the Bitsquid engine, which Autodesk acquired last year, it introduces a live link feature that syncs updates across platforms. So, when you modify something in 3ds Max, those changes appear immediately in Stingray. This kind of instant feedback loop is a game-changer for collaboration. It allows architects, clients, and stakeholders to explore the design together in real-time, fostering better communication and decision-making long before construction begins. According to Amar Hanspal, Senior Vice President at Autodesk, “This opens up a whole new way of designing buildings now and in the future. Imagine virtually walking through your design with stakeholders, making tweaks on the fly. It’s about enabling smarter decisions earlier in the process when they’re still cost-effective.” For those eager to dive in, Stingray is set to hit desktops via subscription downloads starting August 19th. For more details, head over to http://autodesklivedesign.com or check out the insightful video and podcast featuring Angi Izzi, Senior Strategy Manager for Architecture at Autodesk, and Rick Davis, Design Visualization Industry Manager. While Stingray represents a significant leap forward, its true value lies in how it ties together tools like Revit, 3ds Max, and the Stingray engine into one cohesive ecosystem. This interconnectedness isn’t just about aesthetics—it’s about empowering designers to tell stories through their creations, ensuring that everyone involved in a project shares the same vision. As Autodesk continues to push boundaries, Stingray stands as a testament to their commitment to innovation and collaboration in the AEC and gaming industries alike.

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